Summer Dev Blog – Prototype #1

In the shadow of WhichDoctor’s failure (more on that later), I’ve decided to take a step in the “design by prototyping” direction.
I’m currently working on something that works similar to Peggle, a fact which should be obvious from the prototype posted below.  It ain’t much, but I’m rather happy with myself that I could crank [...]

Summer Dev Blog – WhichDoctor, Week 1

I think the hardest period of time in the creation of a game is the first week of development. You have a good idea for how the game will play (or at least one that you can go off of), and you’re generally excited about the project. You feel great about the whole [...]

Summer Dev Blog – Intro

Sailor’s Sky – Siobhan Forrester

It’s officially summer, and that means only one thing for college students like me: summer jobs.  Last year, I had the wonderful experience of interning at EALA for the summer, and I was kind of hoping to return to EA this year.  Unfortunately, economies tank, people have sudden changes in where [...]

Flash Game of the Week – Music Catch 2

Every week, I look for new, innovative, and fun Flash games that I think deserve a little bit of recognition.  It’s not much, but you have to give credit where credit is due, and these games are worth it.  So, without further ado, I present this week’s Flash Game of the Week:
The main reason I [...]